On the basis of some research work about the educational game sites, this paper introduces an intelligent system for collecting educational game resources and defines a concept of game-metadata structure. It strives to organize educational games all over the internet and provide a new way of thinking in building educational resource database.
张辉,徐朝军,王蔚. 教育游戏资源智能搜索系统的设计与实现*[J]. 现代图书情报技术, 2008, 24(6): 46-50.
Zhang Hui,Xu Chaojun,Wang Wei. Design and Implementation of an Intelligent System for Collecting Educational-games. New Technology of Library and Information Service, 2008, 24(6): 46-50.
[1] 吕森林.教育游戏产业研究报告[J].中国远程教育,2004(11X):44-47.
[2] 孙守义,王蔚.一种基于用户聚类的协同过虑个性化图书推荐系统[J].现代情报,2007(11):139-142.
[3] Chakrabarti S, van den Berg M, Dom B. Focused Crawling: A New Approach to Topicspecific Web Resource Discovery[J].Computer Networks, 1999,31(11-16):1623-1640.
[4] Angkawattanawit N, Rungsawang A. Learnable Topic-specific Web Crawler[J]. Journal of Netuork and Computer Applhcations,2005,28(2):97-114.
[5] 周立柱,林玲.聚焦爬虫技术研究综述[J].计算机应用,2005,25(9):1965-1969.
[6] 黄峰.基础教育搜索引擎中的网页文档特征提取研究[D].南京:南京师范大学,2006.
[7] Salton G, McGill M J. Introduction to Modern Information Retrieval[M]. McGraw-Hill, 1983.
[8] 董瑞洪,张秋余,唐静兵,等. 抢先式多线程Spider在智能搜索引擎中的实现[J].计算机工程,2005,31(18):90-92.
[9] 汪涛,樊孝忠.链接分析对主题爬虫的改进[J].计算机应用,2004,24(B12):174-176.