Please wait a minute...
Advanced Search
现代图书情报技术  2011, Vol. 27 Issue (2): 8-15     https://doi.org/10.11925/infotech.1003-3513.2011.02.02
  数字图书馆 本期目录 | 过刊浏览 | 高级检索 |
数字图书馆的社会模拟技术研究
顾立平
国立台湾大学图书资讯系 台北 10671
Research on Social Simulation Technologies of Digital Library
Ku Liping
Department of Library and Information Science, National Taiwan University, Taipei 10671,China
全文: PDF (459 KB)   HTML  
输出: BibTeX | EndNote (RIS)      
摘要 

数字图书馆的非文献资源包括用户、用户产生的信息和用户行动,它们是社会网络、社会媒体与虚拟世界的元数据对象。在虚拟世界系统的基础上(含登记系统、地图系统、动态消息系统、快照系统和库存系统等),讨论数字图书馆能够以用户建模和信息系统模块来发展虚拟科研环境、虚拟校园和虚拟知识型社会等。

服务
把本文推荐给朋友
加入引用管理器
E-mail Alert
RSS
作者相关文章
顾立平
关键词 多元用户虚拟环境心乐插件元节化身林登语言第二人生    
Abstract

The non-doument resource of digital library includes the user, the user generated information and the user activity,they are the metadata objects of the social network, the social media and the virtual society. Based on the virtual society systems (including Registration system, Map system, Live feeds system, Snapshots system and Inventory system etc.), the study discusses that digital library can use user modelling and information system modules to develop virtual research environment, virtual campus and virtual knowledge society and so on.

Key wordsMulti-user virtual environment    Moodle plug-in    Metaverses    Avatars    Linden language    Second life
收稿日期: 2010-12-02      出版日期: 2011-03-25
: 

G250.76

 
引用本文:   
顾立平. 数字图书馆的社会模拟技术研究[J]. 现代图书情报技术, 2011, 27(2): 8-15.
Ku Liping. Research on Social Simulation Technologies of Digital Library. New Technology of Library and Information Service, 2011, 27(2): 8-15.
链接本文:  
https://manu44.magtech.com.cn/Jwk_infotech_wk3/CN/10.11925/infotech.1003-3513.2011.02.02      或      https://manu44.magtech.com.cn/Jwk_infotech_wk3/CN/Y2011/V27/I2/8


[1] Warburton S. Second Life in Higher Education: Assessing the Potential for and the Barriers to Deploying Virtual Worlds in Learning and Teaching
[J]. British Journal of Educational Technology, 2009, 40(3):414-426.

[2] Messinger P R, Strolulia E, Lyons K, et al. Virtual Worlds-Past, Present, and Future: New Directions in Social Computing
[J]. Decision Support Systems, 2009, 47(3):204-228.

[3] Andreas K, Tsiatsos T, Terzidou T, et al. Fostering Collaborative Learning in Second Life: Metaphors and Affordances
[J]. Computers & Education, 2010, 55(2):603-615.

[4] Bell J, Dinova M, Levine D. VWRAP for Virtual Worlds Interoperability
[J]. IEEE Internet Computing, 2010, 14(1):73-77.

[5] Papagiannidis S, Bourlakis M, Li F. Making Real Money in Virtual Worlds: MMORPGs and Emerging Business Opportunities, Challenges and Ethical Implications in Metaverses
[J]. Technological Forecasting and Social Change, 2008, 75(5):610-622.

[6] Ives B, Junglas I. APC Forum: Business Implications of Virtual Worlds and Serious Gaming
[J]. MIS Quarterly Executive, 2008, 7(3):151-156.

[7] Fantone L. Female Players from Margin to Centre: Female Sociality, Digital Consumer Citizenship and Reterritorialisations
[J]. Digital Creativity, 2009, 20(4):211-224.

[8] Spaulding T J. How Can Virtual Communities Create Value for Business?
[J]. Electronic Commerce Research and Applications, 2010, 9(1):38-49.

[9] Eschenbrenner B, Nah F F H, Siau K. 3-D Virtual Worlds in Education: Applications, Benefits, Issues, and Opportunities
[J]. Journal of Database Management, 2008, 19(4):91-110.

[10] Ho C M L, Rappa N A, Chee Y S. Designing and Implementing Virtual Enactive Role-play and Structured Argumentation: Promises and Pitfalls
[J]. Computer Assisted Language Learning, 2009, 22(5):381-408.

[11] Phillips J, Berge Z L. Second Life for Dental Education
[J]. Journal of Dental Education, 2009, 73(11):1260-1264.

[12] Nakasone A, Prendinger H, Holland S, et al. AstroSim: Collaborative Visualization of an Astrophysics Simulation in Second Life
[J]. IEEE Computer Graphics and Applications, 2009, 29(5):69-81.

[13] Schmidt B, Stewart S. Implementing the Virtual Reality Learning Environment Second Life
[J]. Nurse Educator, 2009, 34(4):152-155.

[14] Jarmon L, Traphagan T, Mayrath M, et al. Virtual World Teaching, Experiential Learning, and Assessment: An Interdisciplinary Communication Course in Second Life
[J]. Computers & Education, 2009, 53(1):169-182.

[15] Conradi E, Kavia S, Burden D, et al. Virtual Patients in a Virtual World: Training Paramedic Students for Practice
[J]. Medical Teacher, 2009, 31(8):713-720.

[16] De Lucia A, Francese R, Passero I, et al. Development and Evaluation of a Virtual Campus on Second Life: The Case of SecondDMI
[J]. Computers & Education, 2009, 52(1):220-233.

[17] Cheong D. The Effects of Practice Teaching Sessions in Second Life on the Change in Pre-service Teachers’ Teaching Efficacy
[J]. Computers & Education, 2010, 55(2):868-880.

[18] Lester P M, King C M. Analog vs. Digital Instruction and Learning: Teaching Within First and Second Life Environments
[J]. Journal of Computer-Mediated Communication, 2009, 14(3):457-483.

[19] Jamaludin A, Chee Y S, Ho C M L. Fostering Argumentative Knowledge Construction Through Enactive Role Play in Second Life
[J]. Computers & Education, 2009, 53(3):317-329.

[20] Twining P. Exploring the Educational Potential of Virtual Worlds-Some Reflections from the SPP
[J]. British Journal of Educational Technology, 2009, 40(3):496-514.

[21] Salmon G. The Future for (Second) Life and Learning
[J]. British Journal of Educational Technology, 2009, 40(3):526-538.

[22] Wheeler M. Developing the Media Zoo in Second Life
[J]. British Journal of Educational Technology, 2009, 40(3):427-443.

[23] Girvan C, Savage T. Identifying an Appropriate Pedagogy for Virtual Worlds: A Communal Constructivism Case Study
[J].Computers & Education, 2010, 55(1):342-349.

[24] Ostrander M. Talking, Looking, Flying, Searching: Information Seeking Behaviour in Second Life
[J]. Library HI TECH, 2008, 26(4):512-524.

[25] Godfrey K. A New World for Virtual Reference
[J]. Library HI TECH, 2008, 26(4):525-539.

[26] Parker L. Second Life: the Seventh Face of the Library?
[J]. Program-Electronic and Information Systems, 2008, 42(3):232-242.

[27] Hill V, Lee H J. Libraries and Immersive Learning Environments Unite in Second Life
[J]. Library HI TECH, 2009, 27(3):338-356.

[28] Edirisingha P, Nie M, Pluciennik M, et al. Socialisation for Learning at a Distance in a 3-D Multi-user Virtual Environment
[J]. British Journal of Educational Technology, 2009, 40(3):458-479.

[29] Harris H, Bailenson J N, Nielsen A, et al. The Evolution of Social Behavior over Time in Second Life
[J]. Presence-Teleoperators and Virtual Environments, 2009, 18(6):434-448.

[30] Zhao Y, Wang W Q, Zhu Y. Antecedents of the Closeness of Human-Avatar Relationships in a Virtual World
[J]. Journal of Database Management, 2010, 21(2):41-68.

[31] Bell D. Learning from Second Life
[J]. British Journal of Educational Technology, 2009, 40(3):515-525.

[32] Shin D H. The Evaluation of User Experience of the Virtual World in Relation to Extrinsic and Intrinsic Motivation
[J]. International Journal of Human-Computer Interaction, 2009, 25(6):530-553.

[33] Bourke P. Evaluating Second Life for the Collaborative Exploration of 3D Fractals
[J]. Computers & Graphics-UK, 2009, 33(1):113-117.

[34] Second Life.Registration API . . http://wiki.secondlife.com/wiki/Registration_API.

[35] Huvila I, Holmberg K, Ek S, et al. Social Capital in Second Life
[J]. Online Information Review, 2010, 34(2):295-316.

[36] Second Life. Map API Advanced Examples . . http://wiki.secondlife.com/wiki/Map_API_Advanced_Examples Customizing_zoom_and_pan_controls.

[37] Second Life. Live Data Feeds . . http://wiki.secondlife.com/wiki/Live_Data_Feeds.

[38] Second Life. Snapshot API . . http://wiki.secondlife.com/wiki/Snapshot_API.

[39] Second Life. Inventory API . . http://wiki.secondlife.com/wiki/Inventory_API.

[40] Gorini A, Gaggioli A, Vigna C, et al. A Second Life for eHealth: Prospects for the Use of 3-D Virtual Worlds in Clinical Psychology . Journal of Medical Internet Research, 2008,10(3). . http://www.jmir.org/2008/3/e21/.

[41] Soraker J H. Global Freedom of Expression Within Nontextual Frameworks
[J]. Information Society, 2008, 24(1):40-46.

[42] Kumar S, Chhugani J, Kim C, et al. Second Life and the New Generation of Virtual Worlds
[J]. Computer, 2008, 41(9):46.

[43] Davis A, Khazanchi D, Murphy J, et al. Avatars, People, and Virtual Worlds: Foundations for Research in Metaverses
[J]. Journal of the Association for Information Systems, 2009, 10(2):90-117.

[44] De Lucia A, Francese R, Passero I, et al. Development and Evaluation of a System Enhancing Second Life to Support Synchronous Role-based Collaborative Learning
[J]. Software-Practice and Experience, 2009, 39(12):1025-1054.

[45] Liang H G, De Silva R N, Ooi W T, et al. Avatar Mobility in User-created Networked Virtual Worlds: Measurements, Analysis, and Implications
[J]. Multimedia Tools and Applications, 2009, 45(1/3):163-190.

[46] Noor A K. Potential of Virtual Worlds for Remote Space Exploration
[J]. Advances in Engineering Software, 2010, 41(4):666-673.

[47] Prendinger H, Brandherm B, Ullrich S. A Simulation Framework for Sensor-based Systems in Second Life
[J]. Presence-Teleoperators and Virtual Environments, 2009, 18(6):468-477.

[1] 牛亚真, 祝忠明. 个性化服务中关联数据驱动的用户语义建模框架[J]. 现代图书情报技术, 2012, (10): 1-7.
[2] 洪韵佳, 许鑫. 联合虚拟参考咨询系统知识库的发展现状与趋势[J]. 现代图书情报技术, 2012, (9): 2-9.
[3] 王孟, 王欣. iPad上文献管理工具的比较分析[J]. 现代图书情报技术, 2012, (9): 88-92.
[4] 刘毅, 王峰, 周子健. 主从模式研究所群组集成知识平台设计与实现[J]. 现代图书情报技术, 2012, 28(7): 6-12.
[5] 徐雷, 董慧. 基于REST架构的术语注册与服务研究实现[J]. 现代图书情报技术, 2012, 28(7): 59-65.
[6] 牛亚真, 祝忠明. 个性化服务中跨系统用户建模方法研究综述[J]. 现代图书情报技术, 2012, 28(5): 1-6.
[7] 梁辰, 徐健. 社会网络可视化的技术方法与工具研究[J]. 现代图书情报技术, 2012, 28(5): 7-15.
[8] 张旺强, 祝忠明, 卢利农, 周子健, 张士男, 黄金霞, 宋文, 刘毅. 机构知识库集成OpenKOS主题标引与检索聚类服务的实现及应用[J]. 现代图书情报技术, 2012, 28(3): 1-7.
[9] 赵飞. 常用文献管理软件功能比较[J]. 现代图书情报技术, 2012, 28(3): 67-72.
[10] 曾婷, 涂飞平, 董丽, 邹荣. DSpace事件机制的研究及其在扩展开发中的应用[J]. 现代图书情报技术, 2012, 28(3): 73-77.
[11] 胡朝明. 数字图书馆门户网站测试与分析——关注Web标准与页面性能[J]. 现代图书情报技术, 2012, 28(2): 23-27.
[12] 黄晓斌, 邱明辉. 远程可用性评价及其在数字图书馆评价中的应用综述[J]. 现代图书情报技术, 2012, 28(1): 1-6.
[13] 邓红, 丁君涛, 涂飞平. 利用NoteExpress设计与开发DSpace机构知识库资源提交工具[J]. 现代图书情报技术, 2012, 28(1): 80-84.
[14] 朱玲, 聂华. 通过日志挖掘研究图书馆资源发现服务用户的搜索行为[J]. 现代图书情报技术, 2011, 27(12): 74-78.
[15] 黄晓斌, 邱明辉. 网站用户界面设计模式语言的比较研究[J]. 现代图书情报技术, 2011, 27(10): 12-17.
Viewed
Full text


Abstract

Cited

  Shared   
  Discussed   
版权所有 © 2015 《数据分析与知识发现》编辑部
地址:北京市海淀区中关村北四环西路33号 邮编:100190
电话/传真:(010)82626611-6626,82624938
E-mail:jishu@mail.las.ac.cn